Two months ago, I reported on The Apple Fanboi Rebellion. Those complaints were about Apple’s software and developer policies. But now, the complaints have extended to Apple’s horrible hardware. It turns out that there are no Macs that will work with the hot new Oculus Rift virtual-reality rig.
The Oculus Rift needs a high-end GPU, and Apple just doesn’t do that. Not even its top-of-the-line Mac Pro, for which they have the gall to charge $6,000. Apple is still top dog, but they have a lot of huge holes in their game that competitors can exploit. If the Oculus Rift is a hit, there will likely be lots of Mac users defecting to Windows.
Click here to see what Oculus founder Palmer Luckey had to say on the subject.